
Magical Maple
The leaf calls, beckons a new magical girl to save the forest of magic and restore it from monster invasion. One girl heeds that call whether her choice or not and must challenge the repeating forest groves in her plight to restore the Mother Maple, sacred tree that lies in slumber deep in the forest core.
Battle waves of forest creatures with naught but leaf in hand, and a thousand on the floor all waiting to be thrown as sharp blades.
Receive unique perks for your conquest and grow in power, define your build and the way you use the power of be-leaf.
Updates:
- Fixed a crash with the leaf blower skill breaking the game when hit by explosions.
- Fixed a bug with leaves going out of bounds.
- Slight nerf to Mage Kobolds, they are now slightly slower and cast with a longer delay.
- Slight buff to 'Ghost' perk, now gives 5 more frames of invun.
Submission for Magical Girl Game Jam #11
CC0 sound effects from Freesound.org
Music from freepd.com
Updated | 26 days ago |
Status | Released |
Platforms | HTML5, Windows |
Author | ShadowHawkDragon |
Genre | Action |
Made with | GameMaker |
Tags | autumn, Cute, Female Protagonist, Roguelike |
Average session | About a half-hour |
Inputs | Keyboard, Mouse |
Comments
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So many upgrade options, such a fun game!🐱
But in my environment, using explosion-type items makes the game crash and close!
I played on stream, used Leaf Storm, and its overwhelming attack power carried me through the story!
After that, I replayed alone using Time Delay and Leaf Blower. Time Delay feels more defensive, while Leaf Blower has a nice balance of attack and defense—both are so fun!
The combo of homing and extra leaf direction is super strong!
With Leaf Blower and the fast charge upgrade, I could place dozens of them on the screen, but then the leaves disappeared from the screen, and I lost, meow~!
Thank you for playing Magical Maple, I hope you and everyone who tuned in had a fun stream.
I have uploaded a new version which fixes the crash from explosions hitting Leaf Blowers.
Overall having a strong build is also a double-edged sword as your leaves will get thrown along the edges of the arena making them harder to get back.
However, I have discovered that under certain situations leaves could go out of bounds which should now be fixed.
Anyway, thanks for the feedback and for providing footage of your playthrough.
You've got a lot of detail in your monsters!
nice game!